package ru.pb.game.network.engine.client.packets.sendable;

import ru.pb.game.network.engine.client.packets.GameServerToClientPacket;

public class opcode_2592_ACK extends GameServerToClientPacket
{

	@Override
	public void writeImpl()
	{
		writeH(2592);
		writeB(new byte[80]);

	}

}
